Gallery
yuval dorfman
Israel
Credits
4DVisual
Yuval Dorfman
Notes
Using Datasmith I've Imported 2 scenes that i previously created and rendered for clients (in 3ds max and Vray/Corona) for the purpose of testing the new Ray tracing capabilities in Unreal 4.22 in creating video content in the level sequence.
The entire video is fully raytraced, including all the shadows, Global illumination, Ambient occlusion and reflections.
NO BAKING of any kind
NO Spherical reflection balls
all ray traced.
Can also be viewed with music on youtube - https://www.youtube.com/watch?v=BmJWYNMIw5A