Gallery
Alessandro Colace
United Kingdom
Credits
Alessandro Colace
Notes
As an architect, I love exploring architectural concepts and linking them to specific landscapes—or letting imagined environments inspire the architecture itself.
This project, Falchion, originated from a design I created during my university years. I developed it further by placing it within a specific context that would enhance its character, using a carefully chosen color palette and foreground composition to tell a story.
The exploration and composition were fully developed and modeled in 3ds Max. In post-production, I overlaid or replaced certain elements with 2D assets that were legally acquired.
Rendering Engine
V-Ray
Host Platform
Autodesk 3ds Max
AI usage
No AI used