Gallery
Okdraw
Portugal
Credits
Images by Catarina Brites, Gonçalo Alves, Hugo Ferreira, Marco Santos, and Pedro Teixeira.
Architecture by Nuno Melo Sousa Arquitectura.
Rendering Engine
3ds Max Interactive, Corona
Sources of Inspiration and References
While creating this image, it was crucial to convey how a vast building could seamlessly integrate itself within the dense natural surroundings, nestled amidst trees and nature.
Given the project's substantial scale and the density of trees, encapsulating the project's volumetric complexity in a limited number of images was challenging. The most natural solution was to capture an aerial perspective that could encompass most of the building, with a portion cleverly concealed within the lush surroundings, akin to this reference image:
https://images.index-design.ca/Uploads/_cropped/idbandeau2_1634675462_big.jpg
To address the need to cover such an expansive area within the image, while maintaining focus on the building, we harnessed the power of clouds as a "filter" for light. This allowed us to accentuate the intensity of light near the project, as though we were anticipating a perfect moment when the clouds would part to illuminate the building - similar to the effect captured in this photograph of Lacaton & Vassal's "Maison Keremma" project:
https://atlasofplaces.com/atlas-of-places-images/_scaled/ATLAS-OF-PLACES-LACATON-VASSAL-MAISON-KEREMMA-IMG-3.jpg
In addition to this directed light concept, we aimed to convey the sense of a verdant valley occasionally veiled by a delicate mist in its deeper recesses, as the atmospheric ambiance depicted in this image:
https://images.unsplash.com/photo-1521356367-aaab88e2c6d1?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D&auto=format&fit=crop&w=2574&q=80
Video card
NVIDIA GeForce RTX